Item note / rare pickup

What does the hourglass do?

The Fragile Hourglass is one of the launch items players keep finding without a clear in-game explanation. Here is the useful answer with the confidence boundary left intact.

Needs verification

Short answer

Current guide testing reports two practical uses: while carried, the Fragile Hourglass can reveal nearby escape items within about 10 meters; thrown near Michael, it is reported to slow him. The escape-item reveal is the clearer lead. Treat exact combat effects and any timer or ability manipulation as unconfirmed until repeated in the current build.

The 10-meter and slow-effect observations come from an independent item guide. A player discussion shows that the rare-item effects were still unclear at launch; this is not an official item manual.

What is safe to say

01 / CarryFind escapesThe guide lead says nearby escape items become easier to locate.
02 / ThrowCreate spaceA thrown hourglass is reported to slow Michael near impact.
03 / Do not assumeNo time magicThere is no verified evidence here that it changes the match timer.
04 / ConfidenceTest itKeep exact radius, duration, and cooldown claims open.

Best way to test the hourglass

  1. Start with a known escape.Note the distance between your civilian and the escape item before picking up the hourglass.
  2. Carry, then compare.Check whether the item becomes easier to identify while you are within the reported radius.
  3. Separate the throw test.Do not mix the escape-finding observation with the claim that Michael is slowed.
  4. Record the patch and platform.Rare-item behavior is exactly the kind of detail that can change without a headline patch note.

Hourglass FAQ

Does the hourglass increase the match timer?

Not verified. The current public guide says it could not confirm timer or ability-cooldown manipulation, so this page does not claim it.

Is the hourglass the item that reveals Shape Jump Michael?

Be careful: the Lantern is the item associated with revealing Michael during Shape Jump in current guides. Do not merge the Lantern and Hourglass answers.

Should I keep the hourglass or drop it?

Keep it when your team still needs to locate an escape and you can test the reported radius. If you need a confirmed defensive effect, do not treat the hourglass as a guaranteed substitute for the Ancient Amulet.