Short answer
For Chapter 4 Challenge 6, keep the film-plot sequence together: Annie, Bob, the glasses and sheet, Lynda's telephone scene, then Laurie. Stuck at a particular beat? The checks below cover an inactive sheet, a missing laundry scene and the final closet grab, with links to the players' completed-run accounts. This is not our own verified clear.
Sequence sources rechecked September 19, 2026: the kitchen-scene discussion and Arithmya's reported completed route in the difficulty thread. These are launch-era player accounts, not our current-build playtest. Their disagreements are retained below.
Version check, September 18: the September 17 official update still flags this objective as difficult. The 1.0.2 Lynda fix names Challenge 2, not proof that this Challenge 6 route is fixed. Older tips below have not been retested here.
Does Lynda run downstairs while you grab Bob?
A September 6 Steam report describes Lynda interrupting the kitchen-closet grab and fleeing the house. The same player reports that approaching Bob from behind at the refrigerator did not produce that interruption. Treat this as an alternative to test, not a confirmed requirement or universal fix.
The route quoted in that discussion continues through Bob's glasses, the sheet, Lynda's telephone interaction, moving Bob, and Laurie's two closet encounters. If you are stuck at the kitchen scene, record that specific interruption before testing the later steps.
Read the original kitchen-scene discussion. Its refrigerator alternative also appears in Shakes's complete route, whose full text and replies were reviewed September 19. We have not playtested either account on the latest build.
Does switching to Hard fix Challenge 6?
One September 5 player reports completion after switching from Normal to Hard. That is a single-player workaround report, not evidence that Hard is required. Another reply still describes completion problems. Keep difficulty separate from the sequence: record your current result before changing it, then compare one fresh attempt.
Original difficulty report and replies. Source text rechecked September 19. Reports include both success and failure; no guaranteed difficulty fix is established here.
Sequence checkpoints
Story spoilers below. Check Chapter 4 Challenge 6 in the challenge menu before comparing the route, and note your difficulty. The official objective is to match the film's plot; the checkpoint details below are community evidence. Do not skip straight to Bob if the earlier Annie sequence is unfinished.
| Checkpoint | Run plan | Evidence state |
|---|---|---|
| 1. Dog and Annie | The reports begin with the dog grab, then stalking Annie. One completed-run account specifies tier 3 without being noticed. | Player account |
| 2. Annie's car scene | The kitchen-thread route includes locking the shed/laundry-room door and waiting in the car for her scene. | Community sequence |
| 3. Bob and Lynda together | Stalk both to tier 3 before the upstairs sequence. Reports differ on the viewing position. | Community sequence |
| 4. Bob in the kitchen | Complete the pin interaction and collect his glasses. If the closet grab alerts Lynda, compare the refrigerator approach described above. | Alternative reported |
| 5. Sheet and telephone | Use the sheet, stalk Lynda to tier 3 at the bedroom, then perform the telephone interaction. | Community sequence |
| 6. Laurie arrives | The kitchen-thread route moves Bob before stalking and attacking Laurie at the display. The completed-run account also emphasizes tier 3 on Laurie. | Player accounts |
| 7. Closet finish | Shakes reports one hit after pulling Laurie from the downstairs closet, then a grab after the upstairs closet encounter. Wait for her to stand before the final grab. Check the challenge panel after the result. | Author-reported completion |
Sheet, laundry scene or final grab not working?
| Stopped at | Reported correction |
|---|---|
| Sheet has no interaction | Collect Bob's glasses first. Shakes places the sheet in the first room to the right upstairs. |
| Laundry scene does not play | After locking the door, wait behind the outside tree. If Annie returns through the window without the scene, try moving closer. |
| Laurie takes a window detour | The author closes the sheet-room door before Laurie arrives. |
| Michael bounces off the last grab | Let Laurie finish standing before grabbing; do not treat her rising animation as the finished interaction. |
Source: Shakes's Chapter 4 Challenge 6 Walkthrough. The author reports a successful route and replies include later success reports. These support trying the sequence, not a universal fix or an independently reproduced current-build clear.
Where do the accounts disagree?
Do not combine every extra action into a supposed mandatory list. The threads differ on stalking positions, the kitchen approach and when to attack or grab Laurie. Use one complete account for an attempt. If it fails, keep the first divergence and the final challenge-panel result rather than changing difficulty and several steps together.
Watch the Chapter 4 challenge reference
Before another attempt
Use the challenge tracking checklist if the run finishes but the objective remains incomplete. For other objectives, return to the story challenge index. These are troubleshooting steps, not proof of a game bug.
- Start from a clean chapter.A community report says restarting from a late save can make the stalk tier or challenge state look reset.
- Keep the full sequence together.Do not split the prop interactions across separate attempts until one complete run has been recorded.
- Do not skip the score flow.Stay through the completion screen, then check the challenge panel from the chapter menu.
- Log the exact failure.Capture platform, difficulty, build, checkpoint, and whether a restart or skipped scene occurred.
Chapter 4 Challenge 6 FAQ
Is this step-by-step route official?
No. The developer names the film-plot objective, but the checkpoints here come from player accounts rather than an official walkthrough or our own completed run.
Why did the Chapter 4 challenge reset?
Steam reports point to restarts, skipped result flows, or a stalk tier that did not persist as possible causes. Re-run from a clean chapter and finish every result screen before changing the test.
Do I need to complete every sequence step in one run?
That is the safest current test plan. The community route describes the objective as a linked sequence, but the exact save behavior still needs repeatable verification.
Where should I report a failed attempt?
Record the objective wording, platform, difficulty, build, checkpoint, alert state, and result-screen behavior, then compare it with the site-wide challenge tracking checklist.